Senior Look Development Technical Director
Postuler maintenant Postuler ultérieurement Job ID 10115560 Emplacement Vancouver, Canada Entreprise Industrial Light & Magic Date de publication 06/03/2025Résumé du poste:
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
Position Summary
We are looking for a Senior Look Development Technical Director (TD) who reflects the innovative spirit, creative talent, production excellence, collaborative mindset, and passion for great filmmaking that defines ILM. As a Senior Look Development TD, you will be responsible for producing high-quality look dev and shading for our CG Assets, needing only initial direction and guidance from your Supervisor.
At ILM, we believe a good idea is a good idea, regardless of where it comes from! Do you thrive in a creative environment? Do you enjoy sharing knowledge and learning from others? If you love art, technology, and movies, then this might be the role you’re looking for!
ILM strives to be an inclusive environment, and the Look Development (Look Dev) team embraces promising individuals with a variety backgrounds and experiences.
What You’ll Do
Work closely with Lighting Supervisors, Lookdev Supervisors, and CG Supervisors to determine the best approach to solving CG challenges and developing the final look
Create efficient rendering setups in order to optimize render farm usage
Stay on schedule and meet set deadlines while maintaining the highest level of work quality
Ensure there is ongoing communication with Production and Leads regarding schedules and deadlines
Help mentor junior artists within the Lighting/Look Dev team
Create & maintain simple materials using the provided shading templates
Set up bespoke turntable light rig and shading network when necessary
Create & maintain custom hero materials and shading networks when necessary
Perform shot Look Dev tasks
Work in collaboration with model, texture, and groom artists to get the best possible results
Build and maintain complex shading networks with artist usability and user-interface support in mind
What We’re Looking For
Degree and/or professional training in Computer Graphics, with advanced work experience in VFX; experience in Feature Animation is a plus
Demo reel required; please include a breakdown of responsibilities for each shot in the reel in the edge of the frame
Exhibit excellent listening and communication skills, able to receive direction and criticism
Demonstrated ability to help and teach more junior-level artists
Demonstrates the ability to prioritize tasks, manages time very well, provides everyone with accurate time estimates on shot task completion
Team-oriented with ability to work independently
A thorough knowledge of the VFX pipeline from modeling through texturing, grooming, rendering and compositing
Ability to pick-up new techniques and the ability to learn new software quickly and easily
It is beneficial to have Katana and Renderman experience, as well as knowledge of Python
Strong interest in shading technologies
Proficiency in Linux-based systems
Good understanding of physically plausible shading techniques
Understanding of energy conservation principles
Deep understanding of physically based rendering, shading, and real-world materials
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.
The hiring range for this position in Vancouver is C$110,600.00 to C$141,500.00 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
Sur Industrial Light & Magic:
Fondée en 1975 par George Lucas, ILM est l’installation d’effets spéciaux leader au monde, qui dessert les secteurs de l’image animée, de la production commerciale et de l’attraction. ILM a créé des effets visuels pour plus de 325 films, joué un rôle clé dans sept des 10 plus grands succès de box-office mondiaux de tous les temps et contribué à 25 des 50 plus grands. ILM a défini la norme pour les effets visuels, créant quelques-unes des images les plus étonnantes de l’histoire du film. À l’avant-garde de la révolution numérique, la société continue d’innover en matière d’effets visuels, de RV, de RA et de cinéma immersif.
Sur The Walt Disney Company:
The Walt Disney Company, ainsi que ses filiales et sociétés affiliées, forme l’une des principales entreprises internationales diversifiées de divertissement familial et de médias. Elle comprend trois secteurs d'activités essentiels : Disney Entertainment, ESPN et Disney Experiences. Depuis ses modestes débuts en tant que studio de dessins animés dans les années 1920 jusqu’à son statut de référence actuel dans le secteur du divertissement, Disney poursuit fièrement sa tradition de création d’histoires et d’expériences exceptionnelles pour tous les membres de la famille. Les histoires, les personnages et les expériences de Disney touchent les consommateurs et les visiteurs du monde entier. À travers nos activités présentes dans plus de 40 pays, nos employés et cast members collaborent pour créer des expériences de divertissement appréciées à la fois au niveau universel et local.
Le poste est rattaché à ILM (Vancouver) Inc. , qui fait partie d’une entreprise que nous appelons Industrial Light & Magic.