Pipeline Technical Director I
Postuler maintenant Postuler ultérieurement Job ID 10000429 Emplacement Sydney, Australie Entreprise Industrial Light & Magic Date de publication 24/09/2024Résumé du poste:
ILM is currently hiring Pipeline Technical Director at all levels and often in multiple locations. You may not see your specific career level advertised online, through the process you and your recruiter will work together to find the right role that combines your unique experience and career goals.
We are hiring across all levels for this discipline
Your role?
The Pipeline TD is responsible for developing and maintaining software tools, providing front-line support to artists, and general troubleshooting of the CG pipeline in a fast-paced, feature film visual effects production environment. The primary focus is ensuring artist efficiency. The Pipeline TD receives day-to-day direction and priorities from ILM’s show CG Supervisor; reports to R&D supervisor for technical and career guidance.
What will you be doing?
- Develop pipeline and asset management tools to meet immediate, show-directed production demands, ensuring facility-wide consistency as directed by show and technical supervisors. Help maintain a wide array of existing workflows and scripts.
- Provide front-line production support across a wide range of disciplines, troubleshoot assets and shots, and help artists with general problem-solving. Monitor email requests, package up problems and redirect to appropriate engineering team.
- Test and validate tools and techniques in production. Work closely with engineering teams in testing, and releasing new and modified software systems.
- Act as an on-call resource for show production staff.
- Collaborate effectively with artists, production supervisors, and technical staff across ILM studios in San Francisco, Vancouver, London and Sydney.
- When not crewed to shows, serve on software teams working on projects that improve the efficiency of asset setup, caching, and shot-data handoff between artists across the entire pipeline.
- Take direction from show supervisors to determine day-to-day and hour-to-hour priorities.
- Work primarily on tools of moderate complexity, requiring general understanding of the larger pipeline.
- Provide front-line support and gather information about artist problems and obstacles; resolve complex user errors; connect artists with deeper problems to appropriate technical support.
- Develop broad knowledge of software, systems, and standards and conventions used in production.
- Update documentation for the pipeline and tools to reflect any changes that are made.
To be a contributing member of this team, you will have a mix of these skills:
- Bachelor’s degree or equivalent in Computer Science or a related technical field.
- Demonstrated experience developing and maintaining tools for use in computer graphics.
- At least 2 years production experience in visual effects for film, commercials or television.
- Proficiency in Linux
- Strong Python scripting required
- Experience in one or more of Maya, Nuke, Houdini, Mari, Katana, RenderMan, Unreal Engine or similar.
- Ability to communicate cross-discipline and provide innovative solutions to pipeline issues.
- Detail oriented and strong self-sufficient in trouble shooting.
JoinILM
This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
Sur Industrial Light & Magic:
Fondée en 1975 par George Lucas, ILM est l’installation d’effets spéciaux leader au monde, qui dessert les secteurs de l’image animée, de la production commerciale et de l’attraction. ILM a créé des effets visuels pour plus de 325 films, joué un rôle clé dans sept des 10 plus grands succès de box-office mondiaux de tous les temps et contribué à 25 des 50 plus grands. ILM a défini la norme pour les effets visuels, créant quelques-unes des images les plus étonnantes de l’histoire du film. À l’avant-garde de la révolution numérique, la société continue d’innover en matière d’effets visuels, de RV, de RA et de cinéma immersif.
Sur The Walt Disney Company:
The Walt Disney Company, ainsi que ses filiales et sociétés affiliées, forme l’une des principales entreprises internationales diversifiées de divertissement familial et de médias. Elle comprend trois secteurs d'activités essentiels : Disney Entertainment, ESPN et Disney Experiences. Depuis ses modestes débuts en tant que studio de dessins animés dans les années 1920 jusqu’à son statut de référence actuel dans le secteur du divertissement, Disney poursuit fièrement sa tradition de création d’histoires et d’expériences exceptionnelles pour tous les membres de la famille. Les histoires, les personnages et les expériences de Disney touchent les consommateurs et les visiteurs du monde entier. À travers nos activités présentes dans plus de 40 pays, nos employés et cast members collaborent pour créer des expériences de divertissement appréciées à la fois au niveau universel et local.
Le poste est rattaché à ILM (Australia) Pty. Ltd. , qui fait partie d’une entreprise que nous appelons Industrial Light & Magic.