Lead Lighting Technical Director
Postuler maintenant Postuler ultérieurement Job ID 10099702 Emplacement Sydney, Australie Entreprise Industrial Light & Magic Date de publication 19/09/2024Résumé du poste:
Lead Lighting Technical Directors are responsible for producing high-quality lighting and rendering for complex shots for high-end photo-realistic visual effects films, needing only initial direction and guidance from their Supervisors. Their primary task is to support the team and the show production to achieve the highest quality work.
We are looking for a creative who reflects the innovative spirit, creative talent, production excellence, team-oriented mindset and passion for great filmmaking that define ILM.
On any given day you may partner with the Lighting Team, Lighting Supervisor, CG Supervisor, Key Creatives, Production to:
Scrutinise the colours and directions of all light sources in the real-world scene and replicate them in CG
Design and create the lighting and the look of computer generated objects and scenes
Responsible for the final CG scene assembly, lighting and rendering of very complex shots
Works closely with Lighting Supervisors and CG Supervisors to determine the best approach to solving CG challenges and developing the final look
Creates lighting set ups and/or works within current set ups
Creates efficient rendering set-ups in order to optimise render farm usage
Stays on schedule and meets set deadlines while maintaining the highest level of work quality
Ensures there is ongoing communication with Production and Lighting team regarding schedules and deadlines
Helps mentor Artists within the Lighting/Look Development team
Here are the skills and experience you need to be successful in this role:
Education / Experience:
Bachelor’s degree in Computer Graphics or equivalent or previous professional experience in a related field
Experience of real-world lighting and photography
Demonstrable advanced Lighting and Rendering experience within a VFX environment
Previous experience performing Look Development tasks
Required Skills / Competencies:
Must have prior leadership experience
Exhibits excellent listening and communication skills, able to receive direction and criticism
Demonstrates an excellent aesthetic eye, anticipates potential problems and uses knowledge of how to use the tools to achieve the desired look
Demonstrates the ability to help and teach more junior-level artists
Demonstrates the ability to prioritise tasks, manages time very well, provides everyone with accurate time estimates on shot task completion
Demonstrates excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what should be addressed next in a shot
Demonstrates the ability to work within a team environment with minimal supervision to complete a shot
Can write plug-ins, set-up sequences, debug simulations and write set up and Renderman surface shaders with proficiency
Solid compositing ability, can wrangle blue-screen extractions, working knowledge of Nuke
Demonstrates the ability to work with minimal supervision to complete a shot
A thorough understanding of the VFX pipeline from modelling through animation, texturing, rendering and compositing
Ability to pick-up new techniques and the ability to learn new software quickly and easily
Technical Skills:
Excellent knowledge of Renderman and/or other unbiased rendering systems is essential
Knowledge of Katana is an advantage, Maya and/or Zeno beneficial.
A strong knowledge of lighting techniques and a good understanding of colour-space
Basic knowledge of physically plausible shading techniques, experience building shading network is an advantage
Good knowledge of other disciplines within VFX including simulation, modelling and UV mapping, texturing and camera tracking
Understanding of python and/or MEL scripting is important, knowledge of LUA is an advantage.
A good understanding of nuke or similar compositing package, including how to use layers and passes to tweak a shot after it has been rendered
A strong understanding of Linux based operating systems
JoinILM
This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
Sur Industrial Light & Magic:
Fondée en 1975 par George Lucas, ILM est l’installation d’effets spéciaux leader au monde, qui dessert les secteurs de l’image animée, de la production commerciale et de l’attraction. ILM a créé des effets visuels pour plus de 325 films, joué un rôle clé dans sept des 10 plus grands succès de box-office mondiaux de tous les temps et contribué à 25 des 50 plus grands. ILM a défini la norme pour les effets visuels, créant quelques-unes des images les plus étonnantes de l’histoire du film. À l’avant-garde de la révolution numérique, la société continue d’innover en matière d’effets visuels, de RV, de RA et de cinéma immersif.
Sur The Walt Disney Company:
The Walt Disney Company, ainsi que ses filiales et sociétés affiliées, forme l’une des principales entreprises internationales diversifiées de divertissement familial et de médias. Elle comprend trois secteurs d'activités essentiels : Disney Entertainment, ESPN et Disney Experiences. Depuis ses modestes débuts en tant que studio de dessins animés dans les années 1920 jusqu’à son statut de référence actuel dans le secteur du divertissement, Disney poursuit fièrement sa tradition de création d’histoires et d’expériences exceptionnelles pour tous les membres de la famille. Les histoires, les personnages et les expériences de Disney touchent les consommateurs et les visiteurs du monde entier. À travers nos activités présentes dans plus de 40 pays, nos employés et cast members collaborent pour créer des expériences de divertissement appréciées à la fois au niveau universel et local.
Le poste est rattaché à ILM (Australia) Pty. Ltd. , qui fait partie d’une entreprise que nous appelons Industrial Light & Magic.