Lead Generalist
Postuler maintenant Postuler ultérieurement Job ID 10093229 Emplacement Sydney, Australie Entreprise Industrial Light & Magic Date de publication 11/02/2025Résumé du poste:
About ILM
Founded by George Lucas, ILM is the leading effects facility in the world, with studios located in San Francisco, Vancouver, London, Sydney and Mumbai. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. You can see some of our current projects here.
Your role?
Generalists create photo-real environments and landscapes and exhibit a strong foundation in photo-realistic, traditional, and digital art skills with an emphasis on landscapes. They work with live action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into assigned shotwork. Lead Generalists manage a team of Generalists to ensure that shots are created according to the designs and visual style of the project.
What will you be doing?
Create original 2D and 3D content that may comprise part or all of an environment
Create multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback
Create high quality computer graphics within a shot using a variety of software programs, work under the general supervision of senior level artists and Generalist Supervisors, and dial in the look of the element before handing to final comp
Participate in team reviews of work under development
Mentor Apprentice and Jr. Artists and must be able to assist them with their shots
Meet defined milestones within a timeline by attending dailies and participating in creative problem solving
Create maps in 2D and sets up basic shaders for look development
Create basic lighting setups in complex shaders that look convincing and render efficiently
Source suitable reference materials for required assets
Special projects as needed
To be a contributing member of this team, you will have a mix of these skills:
High level of problem solving or creative thinking skills
Must have extensive knowledge of Matte Painting techniques
Able to create maps in 2D and set up basic shaders for look development
Good understanding of the physics of light, how it interacts with the camera, and how to create basic lighting set-ups in complex shaders (like hard surface type materials) that look convincing and render efficiently
Able to respond to feedback to dial in the look of the element before handing to final Compositing
Can work with the sequence lead to test out tools and techniques before rolling out to shot artists
Can handle reasonably complex hard body and soft body sims and light/render them for Compositing
At least 7 years relevant professional experience and a BA in Computer Graphics, Fine Arts, Design or Photography, or related field; OR, at least 10 years of experience in lieu of education
Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing; OR,
Proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc..)
JoinILM
This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic.
Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
Sur Industrial Light & Magic:
Fondée en 1975 par George Lucas, ILM est l’installation d’effets spéciaux leader au monde, qui dessert les secteurs de l’image animée, de la production commerciale et de l’attraction. ILM a créé des effets visuels pour plus de 325 films, joué un rôle clé dans sept des 10 plus grands succès de box-office mondiaux de tous les temps et contribué à 25 des 50 plus grands. ILM a défini la norme pour les effets visuels, créant quelques-unes des images les plus étonnantes de l’histoire du film. À l’avant-garde de la révolution numérique, la société continue d’innover en matière d’effets visuels, de RV, de RA et de cinéma immersif.
Sur The Walt Disney Company:
The Walt Disney Company, ainsi que ses filiales et sociétés affiliées, forme l’une des principales entreprises internationales diversifiées de divertissement familial et de médias. Elle comprend trois secteurs d'activités essentiels : Disney Entertainment, ESPN et Disney Experiences. Depuis ses modestes débuts en tant que studio de dessins animés dans les années 1920 jusqu’à son statut de référence actuel dans le secteur du divertissement, Disney poursuit fièrement sa tradition de création d’histoires et d’expériences exceptionnelles pour tous les membres de la famille. Les histoires, les personnages et les expériences de Disney touchent les consommateurs et les visiteurs du monde entier. À travers nos activités présentes dans plus de 40 pays, nos employés et cast members collaborent pour créer des expériences de divertissement appréciées à la fois au niveau universel et local.
Le poste est rattaché à ILM (Australia) Pty. Ltd. , qui fait partie d’une entreprise que nous appelons Industrial Light & Magic.