Lead Software Engineer
Postuler maintenant Postuler ultérieurement Job ID 10111493 Emplacement San Francisco, Californie, États-Unis / Bristol, Connecticut, États-Unis / Santa Monica, Californie, États-Unis / New York, New York, États-Unis / Seattle, Washington, États-Unis Entreprise Disney Entertainment & ESPN Technology Date de publication 04/02/2025Résumé du poste:
Disney Entertainment & ESPN Technology
On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming Disney’s media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.
A few reasons why we think you’d love working for Disney Entertainment & ESPN Technology
- Building the future of Disney’s media business: DE&E Technologists are designing and building the infrastructure that will power Disney’s media, advertising, and distribution businesses for years to come.
- Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.
- Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.
Consumer Software Engineering
- Consumer Software Engineering is all about the end user. This team manages all front-end development for the consumer-facing apps that house Disney’s portfolio of brands. For example, if you’re watching Disney+ on your Apple TV – and the interface is engaging, responsive, and seamless – you have this team to thank. The list of platforms this team manages includes: iOS & Android; Smart TVs like Samsung, LG, Chromecast, Roku, & Amazon; game consoles like Xbox and PlayStation; and desktop & mobile web browsers.
Job Summary:
As a Lead Software Engineer for the Customer Software Engineering, Apple Client SDK Engineering Team, you will help us push the boundaries of what is possible on some of the most interesting 10-foot devices in the marketplace! You’ll be part of the team that builds our Direct-to-Consumer apps through a critical component to help enable client-server interactions in our apps, such as Disney+, Star+, ESPN+, and Hulu on Apple devices. Best of all, you’ll get to build this in Swift!
We’re looking for an engineer who has substantial experience in Swift, who knows how to consider cross platform design, is familiar with sound architectural patterns and can collaborate with others working on other platforms to provide the best app experiences for our developers and users on devices across the varying spectrum from iPhones, iPads, and Apple TV.
What will the future of streaming look like; and are you ready to be a part of it?
Responsibilities and Duties of the Role:
- Help define the design and architecture of the client SDK in a small team setting while collaborating across the organization.
- Write code and multi-platform specifications that establish and improve the way our applications interact with the Disney services.
- Building on code quality through test-driven development and unit testing.
- Collaborate closely with other engineering, product, design, and marketing teams to help define product requirements.
- Be able to lead new initiatives by building consensus and unblocking development for others across multiple teams.
- Infrequently but occasionally help support significant releases during non-standard business hours.
Required Education, Experience/Skills/Training:
Basic Qualifications
- 7+ years of experience building highly scalable and performant production level applications.
- Strong experience in Swift development.
- Proven architectural skills and ability to communicate about software processes, architectures and design patterns.
- Experience collaborating with team members.
- Experience mentoring junior level team members.
- Experience with source control.
- Experience with RxSwift
- Experience with Swift Package Manager
Preferred Qualifications
- Experience building reusable frameworks and SDK’s for other application developers.
- Experience building apps on mobile and connected devices.
- Video streaming technologies including HLS and DRM.
- Experience with GraphQL.
- JavaScript DevOps tooling and test frameworks including Gulp, Jenkins, and Mocha.
- Familiarity with Git for source control.
- Experience reading specifications written in OpenAPI.
- Experience writing and maintaining technical documentation and specifications.
- Experience in using scripting languages for task automation.
Required Education
Bachelor's degree in Computer Science or related field, or equivalent training or work experience.
The hiring range for this position in San Francisco, CA is $166,800.00 to $223,600.00 per year, in New York, NY and Seattle, WA is $159,500.00 to $213,900.00 per year, and in Santa Monica, CA and Bristol, CT is $152,200.00 to $204,100.00 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Sur Disney Entertainment & ESPN Technology:
Disney Entertainment et ESPN Technology (DE&E Technology) constituent l’ossature technologique et le développement de produits pour les deux unités commerciales de Disney dans le domaine des médias, tout en contribuant à maintenir l’entreprise à l’avant-garde de l’innovation, ce qui permet à l’entreprise de tirer continuellement parti de la technologie pour améliorer la narration et la créativité, tout en assurant l’évolutivité, la flexibilité et l’efficacité de ses activités.
Sur The Walt Disney Company:
The Walt Disney Company, ainsi que ses filiales et sociétés affiliées, forme l’une des principales entreprises internationales diversifiées de divertissement familial et de médias. Elle comprend trois secteurs d'activités essentiels : Disney Entertainment, ESPN et Disney Experiences. Depuis ses modestes débuts en tant que studio de dessins animés dans les années 1920 jusqu’à son statut de référence actuel dans le secteur du divertissement, Disney poursuit fièrement sa tradition de création d’histoires et d’expériences exceptionnelles pour tous les membres de la famille. Les histoires, les personnages et les expériences de Disney touchent les consommateurs et les visiteurs du monde entier. À travers nos activités présentes dans plus de 40 pays, nos employés et cast members collaborent pour créer des expériences de divertissement appréciées à la fois au niveau universel et local.
Le poste est rattaché à Disney Streaming Technology LLC , qui fait partie d’une entreprise que nous appelons Disney Entertainment & ESPN Technology.
Disney Streaming Technology LLC est un employeur qui souscrit au principe d’égalité des chances à l’emploi. Les candidat(e)s seront pris(es) en considération pour un emploi sans distinction de race, de religion, de couleur, de sexe, d’orientation sexuelle, de genre, d’identité de genre, d’expression de genre, d’origine nationale, d’ascendance, d’âge, d’état matrimonial, de statut militaire ou d’ancien combattant, d’état de santé, d’informations génétiques ou de handicap, ou de tout autre motif interdit par la loi fédérale, étatique ou locale. Disney défend un environnement commercial où les idées et décisions de tous et toutes nous aident à grandir, innover, créer les meilleures histoires et être pertinents dans un monde en évolution constante.