ILMxLAB Character Technical Artist (Creature Technical Director) - Expression of Interest San Francisco, CA chez DISNEY Skip Navigation
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Be Part of the Story

ILMxLAB Character Technical Artist (Creature Technical Director) - Expression of Interest San Francisco, CA

Postuler maintenant Postuler ultérieurement Identifiant de l’offre d’emploi oL8y9fwk Emplacement San Francisco, Californie, États-Unis Entreprise Industrial Light & Magic Date de publication 28/04/2020

Résumé du poste:

Description

Position at ILMxLAB

*Remote Work Option Available*

From a galaxy far, far away to other globally-beloved universes, ILMxLAB’s body of work spans multiple award-winning experiences in virtual reality, mixed reality, and more. The team is looking for candidates who are interested in creating the next generation of storytelling for the premium immersive entertainment space powered by real-time graphics.

This fusion of high end graphics and immersive storytelling means creating unparalleled real-time worlds that exponentially raise the bar for consumer experiences. We continue to push the boundaries of what’s possible. We are looking for talented and driven technologists, artists and designers to join our collaborative, creative, and highly technical work environment.

We're looking for a Character Technical Artist (Creature Technical Director).

Have a look at the description below. If it sounds like you, send us your stuff!

What You'll Do

  • Collaborate with dev team to advance the state of real-time rendered immersive experiences, striving for highest possible visual representation of characters while ensuring optimal performance.
  • Design, build and test advanced animation rigs, setups, systems and workflows for a variety of ultra high-end characters, creatures, vehicles and props via Maya, Unreal and ILM's proprietary toolsets.
  • Assist in development & maintenance of systems and workflows for animating and rigging characters which expedite our character setup and animation process, as well as writing scripts to facilitate art production when required.
  • Maintain understanding of industry gold-standard, as well as monitoring promising new techniques, in terms of available tools & systems - via Maya, Unreal, etc. - for skeletons, facial animation methodologies, and constraints used for character animation.
  • Develop familiarity & understanding of proprietary toolsets & workflows in the ILM pipeline, integrating as necessary with established best-practices for real-time production workflow, adapting and evolving to solve problems within that hybrid framework. This position calls for an individual who enjoys the difficulty of solving problems, with a keen attention to detail and sense of anticipation.
  • Consult in development of breakdowns, task lists, estimates, schedules, milestones and overall project goals as necessary; participate in project stand-ups, meetings, and reviews.
  • Actively participate in concept testing of new ideas and building of rapid prototypes.

What We're Looking For

  • Minimum 3 yrs experience as a Character TD, Technical Artist-Rigger or Technical Animation Setup role for AAA game development, directly supporting the production with rigging, scripting & tool development.
  • Minimum 3 yrs production experience with Maya, Maya API
  • Excellent working knowledge of scripting - Maya Python/PyMEL, C++ API, and PySide/PyQt GUI design experience
  • A strong understanding of the real-time art production pipeline & process for different types of asset creation - with super-powered understanding of potential pitfalls for movement mechanics & deformation.
  • Strong grasp of basic of animation principles, clear understanding of anatomy, kinematics & deformation
  • Extensive experience with integration of performance capture animation for both body & face
  • Experience with run-time, blend-tree based animation systems. Unreal and Maya experience preferred.
  • Strong understanding of Unreal Animation features & toolsets: blueprints, component anims, physics-based anims, Sequencer, Matinee
  • Experience with cloth, hair, fracturing and rigid simulations
  • Working knowledge of Linux, Perforce, Linear Algebra
  • VFX production experience
  • Experience or interest in the creation of VR & MR experiences

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

Sur Industrial Light & Magic:

Fondée en 1975 par George Lucas, ILM est l’installation d’effets spéciaux leader au monde, qui dessert les secteurs de l’image animée, de la production commerciale et de l’attraction. ILM a créé des effets visuels pour plus de 325 films, joué un rôle clé dans sept des 10 plus grands succès de box-office mondiaux de tous les temps et contribué à 25 des 50 plus grands. ILM a défini la norme pour les effets visuels, créant quelques-unes des images les plus étonnantes de l’histoire du film. À l’avant-garde de la révolution numérique, la société continue d’innover en matière d’effets visuels, de RV, de RA et de cinéma immersif.

Sur The Walt Disney Company:

The Walt Disney Company, avec ses filiales et ses sociétés affiliées, est une grande société internationale et diversifiée de divertissement familial et de médias couvrant les secteurs d’activités suivants : réseaux de médias, parcs et centres de vacances, studio de divertissements, produits de consommation et médias interactifs. Depuis ses modestes débuts en tant que studio de dessins animés dans les années 20 jusqu’à son statut de référence dans l’industrie du divertissement d’aujourd’hui, Disney poursuit fièrement sa tradition de création d’histoires et d’expériences exceptionnelles pour tous les membres de la famille. Les histoires, les personnages et les expériences de Disney touchent les consommateurs et les visiteurs du monde entier. À travers nos activités présentes dans plus de 40 pays, nos employés et cast members collaborent pour créer des expériences de divertissement appréciées à la fois au niveau universel et local.

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