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Production Engineer II - Tools London, United Kingdom

Postuler maintenant Postuler ultérieurement Job ID oBipefwg Emplacement Londres, Angleterre, Royaume-Uni Entreprise Industrial Light & Magic Date de publication 23/04/2021

Résumé du poste:

Description

Position at Industrial Light & Magic

The Production Engineer II – Media Engineering Team – is responsible for developing and maintaining the editorial, element ingest, media generation and delivery pipeline for VFX production, and ensuring it is running smoothly and efficiently. The Production Engineer II will be active in both development projects and artist support.

As part of the Media Engineering Team, the Production Engineer is responsible for creating tools and defining the workflows for our media management pipeline. This includes the tools used to ingest and track plates and reference materials from on set, the generation and management of media used for both internal and client reviews, as well as the tools to process and track the delivery of final frames and associated media to our clients. In addition, the integration of client editorial with ILM’s editorial, and the tools to support the flow of data between editorial and CG production are the responsibility of the Media Engineering Team.

Primary Responsibilities and Accountabilities

  • Responsible for the development of workflow and tools, under the guidance of a project lead
  • Creates new tools and workflows
  • Suggests methods and procedures on new assignments
  • May have singular responsibility for a project
  • Advises/assists other engineers with maintenance and bug fixing of existing tools
  • Serves as knowledge resource for workflow and tools used in production at ILM
  • Updates and features additions to existing tools
  • Provide support to local productions to keep the pipeline running smoothly
  • Troubleshoot pipeline issues
  • Install and configure software
  • Assist with show work area creation and configuration
  • Configure the pipeline to meet shows’ needs
  • Develop per-show tool customizations as determined by show supervisors
  • Provide training and assistance to artists on toolsets and workflows
  • Participates in discussions surrounding future workflow and tool development
  • Collaborates with artists and productions to develop efficient workflows and supporting tools
  • Participate in the activities of the globally distributed production engineering team, including:
    • development and support activities
    • regular status and planning meetings as time zones permit
    • adhere to development best practices and standards defined by Production Engineering Supervisor

Education / Experience

  • Bachelor’s degree in Computing Science or Graphics discipline, or equivalent professional experience
  • 4-8 years of experience in the visual effects or computer animation industries

Required Skills / Competencies

  • A positive, “can-do” attitude with balance: must not be afraid to ask for help when getting outside experience base or comfort zone
  • A clear and concise communicator: ability to keep end users informed of progress and managers informed of requests
  • An effective listener: able to engage with and understand artists to discover what their requirements are
  • An effective time manager: must be able to prioritize a multitude of requests and not be afraid to ask for help if the path isn’t clear
  • Passionate about delivering rigorous follow-through on assigned tasks
  • An agile, flexible and quick thinker: this is an energetic, dynamic environment requiring an ability to adapt to rapidly changing requirements
  • A creative thinker and innovator: able to devise and employ ingenious solutions to difficult problems

Required Technical Skills

  • Expert knowledge of python programming and the Linux environment
  • Experience working with revision control systems and defined coding standards
  • Experience developing tools and/or plugins within industry software packages such as RV and Nuke

Preferred Skills / Competencies

  • Experience with OpenColorIO and OpenImageIO APIs
  • Experience developing in C++ or other compiled languages
  • Experience with database technologies such as MySQL, PostgreSQL, MongoDB or Redis
  • Knowledge of encoding technologies, video codecs and file formats used in VFX production
  • Experience writing RESTful APIs and web applications
  • VFX, Feature Animation or Episodic production experience
  • Color theory and/or practical experience with VFX color pipelines

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, protected veteran status or any other basis prohibited by federal, state or local law. Lucasfilm fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. **FOR U.S. BASED NEW HIRES ONLY:** We are taking a responsible approach to creating environments that allow us to do what we do best - entertain and inform millions around the world. As part of our commitment to health and safety, COVID-19 vaccines are required for current U.S. salaried and non-union hourly employees, as well as all newly hired U.S. employees.

Sur Industrial Light & Magic:

Fondée en 1975 par George Lucas, ILM est l’installation d’effets spéciaux leader au monde, qui dessert les secteurs de l’image animée, de la production commerciale et de l’attraction. ILM a créé des effets visuels pour plus de 325 films, joué un rôle clé dans sept des 10 plus grands succès de box-office mondiaux de tous les temps et contribué à 25 des 50 plus grands. ILM a défini la norme pour les effets visuels, créant quelques-unes des images les plus étonnantes de l’histoire du film. À l’avant-garde de la révolution numérique, la société continue d’innover en matière d’effets visuels, de RV, de RA et de cinéma immersif.

Sur The Walt Disney Company:

The Walt Disney Company, avec ses filiales et ses sociétés affiliées, est une grande société internationale et diversifiée de divertissement familial et de médias couvrant les secteurs d’activités suivants : réseaux de médias, parcs et centres de vacances, studio de divertissements, produits de consommation et médias interactifs. Depuis ses modestes débuts en tant que studio de dessins animés dans les années 20 jusqu’à son statut de référence dans l’industrie du divertissement d’aujourd’hui, Disney poursuit fièrement sa tradition de création d’histoires et d’expériences exceptionnelles pour tous les membres de la famille. Les histoires, les personnages et les expériences de Disney touchent les consommateurs et les visiteurs du monde entier. À travers nos activités présentes dans plus de 40 pays, nos employés et cast members collaborent pour créer des expériences de divertissement appréciées à la fois au niveau universel et local.

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